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02Atelier · Mobile apps

Mobile apps. In your customers' pockets, built properly.

At a glance

What it is
Design, build, store release and support of an iOS and Android app you own.
Measured by
Active users · Retention · Crash-free sessions · In-app conversions
Part of
Atelier(we build), one of three pillars delivered by one team

01Who it's for

Businesses whose customers or staff come back often enough to keep an app.

  • 01A gym, studio or club with members who book every week
  • 02A restaurant or retailer with repeat customers and a loyalty scheme
  • 03A field-service team that needs jobs, photos and sign-offs on the road
  • 04A software product that needs a mobile companion

Examples, not a list of who we serve: if your business runs on customers, it applies. Industries

02What's included

Everything inside Mobile apps.

  • Product scoping

    The few things the app must do well, agreed before design, so version one ships and gets used.

  • Design

    Screens designed for thumbs and for each platform's conventions, tested with real users.

  • iOS and Android build

    Native or cross-platform, chosen for your features, budget and team.

  • Back end and integrations

    Accounts, payments, notifications, and connections to your CRM, booking and stock systems.

  • Store release

    App Store and Google Play listings, review submissions and release management.

  • Analytics and updates

    Crash reporting, usage analytics and a plan for updates as the operating systems change.

03What you own

Handed over, in your name.

  • Both apps, published under your developer accounts

  • Source code and build pipeline

  • Admin panel for content and users

  • Analytics and crash reporting

05What it is not

Clear edges.

  • An app for the sake of having one. If a website does the job better, we'll say so in the Blueprint.
  • Published under our accounts. The apps, listings and code are yours.
  • A one-off build with no plan for the next operating-system update.

06Built with

The right tools, chosen for you.

Cross-platform
React Native or Flutter: one codebase for iOS and Android when the features allow it
Native
Swift for iOS and Kotlin for Android when performance or device features need it
Back end
APIs and databases we build, or the platform you already run
Payments and notifications
Apple and Google in-app purchases, card payments and push notifications

07What we measure

Targets agreed up front. Measured from your baseline.

01Active users

People who open the app in a week or a month, counted from analytics.

02Retention

The share of new users still active 30 days after installing.

03Crash-free sessions

Sessions that end without a crash, from crash reporting.

04In-app conversions

Bookings, orders or sign-ups completed in the app, by week.

Questions about Mobile apps

Do I need both iOS and Android?

Who publishes the app?

What happens after launch?

Can the app work with our existing systems?

Let's build your app.

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